Quest of Con

Sci-Fi turn-based strategy prototype, with TCP-based multiplayer!

NOTE: This section is under construction!

A 90s-looking "under construction" banner

The contents of this page are incomplete and subject to change. Check back later for a more complete version!


A screenshot from the game.

A science fiction turn-based strategy game. My friends were all making turn-based strategy games at the time and I thought it would be fun to hop on the bandwagon.

This was my first experience with any form of multiplayer/networking code. I was successfully able to have two machines playing on the same game instance by using a client-server architecture.

2 computers 1 game. Notice the kiwibot in the top left corner.

Comments

Markdown formatting is supported.